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Development Roadmap For Deathtrap


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Megapull

Megapull

    Neocore Staff

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Update Schedule

 

The schedule between two updates is the following: 1 week for feedback and 1 week for the implementation. This process repeats every two weeks. 
 

http://i.imgur.com/xqETyBm.jpg

 

Development Roadmap
 

HOT - Early Access Launch Build coming on October 22 

  • Single player mode
  • The first 3 maps 
  • Sorceress class 
  • You can build your own maps and share them via the Steam Workshop
  • Map editor: 
  • Creating new maps
  • Traps, Chaos Portals and Gates
  • Monster lanes
  • Waves

31st October

  • 2 new campaign maps
  • Map editor: 
  • Monster set up
  • Group editor

14th November

  • 1 new class debut
  • Coop multiplayer mode
  • Leaderboard, ranking system
  • Crafting
  • 1 new map

5th December

  • PvP multiplayer mode
  • 1 new map

19th December

  • 1 new map
  • Scenario mode
  • Endless mode

Early in December we’ll update the schedule, but you can expect fresh updates at this rate.

Two community managers and numerous developers are constantly monitoring and answering your questions and suggestions in the forums. Those who are familiar with NeocoreGames know that we've been always very active in the Steam forums and this time we'll put even more effort into this during the Early Access campaign.


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